![]() ![]() I want a darn dammmit viewport setup like Lightwave has it…I simply loath the viewport setup for multiviews and quad views etc, and don´t give me that crap of…we or I… Or you do not need that…Ĭamera and Light handling and also item structuring could be nicer including motion path handling I think. ![]() See Denis Pontonnier and his fractal textures… We´ll see if I can get the time to mockup two websites, one will be about how I wanted Lightwave to go, the prometheus Lightway, and another site dedicated to blender and Lightwave and how it does things differently and similar and how to use together with eachother for those who feels they do not want to drop any tool.īut that is a maybe…I could probably spend the time better by learning blender more instead of doing that and gather info and images etc, but at the same time it will serve as a guideline for me and probably for others when looking back at certain tasks.īetter fractals, and I do not mean the kind of nested multinodes with in principle the same main noises…I want new ones that can work within a fractal node texture for some tasks… So my focus will be much more on the blender side, but there also comes moment when I want some volumetrics or daz studio figures to work with, or do a space shot etc…then I would probably jump back for Lightwave. Oh…I won´t drop it…not yet, still things I very much prefer in Ligthwave than in blender, even modeling tasks…it´s actually more the “layout” side and rendering in blender that attracts me more than actuall model creation, except for the sculpting that is.īut yes, I said on the LW forums that I feel they are not focused enough and it goes in a wrong way sort of…and for me it looks like one of the worst releases so far…in terms that it doesn´t bring much to the table, not that it would be horrible in terms of not working etc. It´s been very clear that they seem to struggle a lot since a long time ago to get enough good developers…and this release doesn´t change that perception I have, it just makes the impression more obvious. My lightwave 2019.1.5 will still be very capable for many task should I need it. That said, I will still Use Lightwave from time to time for some projects, and some modeling tasks I find it easier and faster to do with Lightwave, and I still prefer some volumetrics in there and all the fractal textures I got available…but the time spent in Lightwave I reckon will be less and less. So…from now on, I think I will defintely focus much more on blender…probably also houdini. No proper UI overhaul, and no CPU implementation or any other seemingly drasticly faster rendering. I got lw 10 and up and with core, til Lightwave 2015.3…when I skipped 2018…only to buy in on 2019.īut now…skipping the 2020 release, and will probably not upgrade ever unless the modeling is there in layout and unless the renderspeed drasticly increases.Īnd the features was of very little interest for me…and again, nothing really indicating of model enhancements in layout, or in modeler for that matter. ![]() Yes, I am skipping to upgrade, too expensive with vat included that will be 685 USD. But the majority of the 3D world expects it going in. Those still around are OK with 3 and 4 and even in some ways praise it. Those are the two things that caused people to leave. So that means that in 11 years since 2009 they have not delivered 3 and 4. What they have delivered since 2015 is 1) and 2). And worse a promise they will never talk about any development plans at all. And since 2016 or so we have not heard anything at all about them. Those who stayed, did so because of 2) and the promise of 1,3,and 4.ġ,3 and 4 were the absolute must fixes. People started leaving in a large way at that point because of 1,3, and 4.
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